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Friday, January 27, 2017

Call Of Duty Infinite Warfare/Modern Warfare Remastered Review

Ok so the "What's up gamers?" thing is kinda dumb so now I'm just gonna start my reviews however I please.  Ok back to the review.


KETCHUP.  I will be reviewing Call of Duty: Infinite Warfare and Call of Duty: Modern Warfare Remastered, developed by Infinity Ward and Raven Software, published by Activision.

Summary of IW Campaign: You are Lieutenant Nick Reyes of the elite SCAR team.  After a terrorist attack on Earth by the Settlement Defense Front, a Mars-based military that wants only to see Earth's destruction, Nick Reyes retreats to his ship, the Retribution, where he is promoted to Captain of the vessel.  Reyes and Lieutenant Nora Salter, fellow SCAR team member and friend of Reyes, along with Staff Sergeant Usef Omar and humanoid robot Ethan, fight the SDF in many different ways, leading to heavy casualties and a war that seemingly never ends, until it does, but not in the ideal way...

Summary of MWR Campaign: You take control of two characters: SAS initiate John "Soap" MacTavish (the main protagonist), and Sergeant Paul Jackson of the U.S. Marines (secondary protagonist).  A civil war has broken out in Russia between the Ultranationists and the Loyalists, who have different views on how Russia's government should work.  Captain John Price's SAS squad, which includes newly inducted Soap, along with an operative named Gaz, becomes involved with the Loyalists when the Ultranationalists capture Nikolai, an informant for SAS.  Meanwhile, the Marines are trying to take out Middle-Eastern revolutionary (and Ultranationalist leader) Khaled Al-Asad.  The Marines almost get him, but are too late, and Al-Asad launches a nuclear missile on the town where the fighting took place, killing almost every Marine in the area, including Sgt. Paul Jackson.  Price's squad finds Al-Asad's hideout and kills him after finding out that the Ultranationalist leader is Imran Zakhaev, a terrorist that Price sniped the arm off of years ago.  His squad, along with Marine Staff Sergeant Griggs, assault an Ultranationalist missile base after figuring out that they have plans to nuke the United States.  They succeed in stopping the missiles, but have trouble escaping, and are cornered on a bridge where Gaz and SSgt. Griggs are killed, but the Loyalists show up in time to save Price and Soap, who had just killed Zakhaev.  They thought this was the end, but there was a man by the name of Vladimir Makarov who was ready to continue the Ultranationalist fight...

Review of IW: Ooooookaaaay, I know what most people have to say about this game already but here's my opinion.  I think the campaign is one of the best ever.  It is the most emotionally charged campaign yet, and the end of the game and the credits make you forget that you're playing a game about shooting anything that moves for a second.  Zombies in Spaceland was a pleasant surprise for me because I LOVED BO2 zombies (BO3 was decent) so I was really skeptical about a developer other than Treyarch doing zombies and I have to say Infinity Ward impressed me.  Still not as good as BO2, but still a really fun experience.  Multiplayer is basically all the things I don't like about BO3 multiplayer, combined with all the things I don't like about MW series multiplayer.  Not a fan at all.

Review of MWR: Basically the same game as the old one with better graphics and a few extra game modes.  I wish they sold this as its own game so I didn't have to buy Infinite Warfare.

Final Scores: Infinite Warfare: 7/10    MW Remastered: 9/10

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